This demo has been done in AS2. The model has 630 faces, and has been imported from a .obj 3d model. Yeah I know it's crap. It is a test. I have to get the textures sorted out yet. and the backface culling is stuffing up sometimes. But i suspect that the order of the vertices on some faces has been swapped? Or i have lost too much optimising the polycount. Its early days yet. But this is definitely beyond the limits of what flash can handle
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